Crispin Posted June 2, 2010 Report Share Posted June 2, 2010 I would find a generic boost compensation map very useful. That way you could span it against any input and use boost compensation in %. That way you could setup boost table 1 to span against rpm and throttle position and a compensation map to span against wheel slip. That way you don't have to setup specific duty cycles on all places and you could create a truly multi dimensional boost map. Quote Link to comment Share on other sites More sharing options...
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