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G4X Knk Level per cylinder


SkylineR34GTR

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We have added a special trap for young players.

Turn off the disable input and you will be winning.  The "Always ON" means it will be always disabled.  There has already been some discussion about how to make this more obvious.

Q8xIKrR.png

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Just had the same situation yesterday, but luckly found it quickly. 

I also found that cylinder level turned off when i switched between first and second order filter (7 and 14khz). Then i had to switch to another second order filter and back to make it work again. Seams like a strange bug. 

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52 minutes ago, mapper said:

Just had the same situation yesterday, but luckly found it quickly. 

Exactly like that. Yesterday I realized there is no knock signal at all and this was culprit.

1 hour ago, Adamw said:

There has already been some discussion about how to make this more obvious.

I guess the default value should be OFF instead of Always ON. Or is that too silly?

The other thing I realized (I assume at least as I did not test it yet), that the individual cylinder count and level values will show up only if individual trim tables are assigned to each cylinder. Otherwise it's going to show only an average?

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